Marco Arment recently put a popular ad-blocking app on the iOS App Store for $3. After 36 hours, he pulled it from the app store. His reasoning? Apparently blocking ads is immoral. Sorry, I’m not buying it.
The app was the #1 paid app on the store. So, how many people have spent $3 and got an app with absolutely no support now? He’s not telling.
By a strange coincidence, Marco has lots of friends who run websites. Most of them use these atrocious ad networks that invade your privacy and make webpages almost unreadable on mobile devices.
And in another strange coincidence, App Store sales for popular titles tend to peak the first couple of days and then dwindle rather quickly.
So, take money from countless customers, then leave them with no support. THEN claim some moral high ground for pulling the app? Maybe he should try selling snake oil next. Oh, and he mentions that he’s got another great app you can buy - hmm, I wonder how soon the support for that will be ended.
Matt Margolis, an analyst with PTT Research, in a new note this week. Margolis is the one who long said the new iPhones would feature such a screen.
Of course, they did not. Which is fine, I’m sure they will one day. But suggesting this was the “most sought after feature” of the iPhone 6 is beyond ridiculous. Most consumer would have no idea there was a difference. Actually, even more ridiculous may be the notion that Apple “needs” to do this. Sometimes, it’s better to just admit you were wrong.
[via AppleInsider]
(via parislemon)It is the classic move of a rumor monger. If their prediction doesn’t pan out, it was due either to a last-minute decision to change it or “production difficulties.”
Eli Hodapp:
As pointed out by A List Daily, in Q1 of 2014, Candy Crush grossed more money than all Nintendo games combined. Sure, that’s easy to rationalize by saying “Well Nintendo didn’t have any big releases and Q4 is where they make all their cash,” but the fact remains, that’s a mind-blowing thing to be able to report. They’re not ahead by a small margin either, King is making 56% more money than Nintendo. King has mentioned in the past that Candy Crush generates 2/3 of their revenue, so, that game alone is beating everything Nintendo did.
Crazy.
It’s official. For success in gaming, make total junk that forces people to pay if they want to get to the next level. More proof that aiming for the lowest common denominator is often a great business strategy.
It turns out Samsung phones cannot even count:
Q5: I have a Galaxy Note 3 with AT&T. It shows -1 when it should be 0 and shows 1 when it should be 2. Always off by -1. — TRG
A: Apparently it is a glitch. This problem is also common to the Galaxy S3 and S4 as well as to the first two Note versions. If the negative number of notifications show on your email app, clear Email app’s cache and data. If it happens to your messaging app, do the same. Look, you may lose some data while doing the process so better back important ones up before you do this, okay.
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Yeah, your phone can’t count your emails, so do a bunch of cache-cleaning BS, which, BTW, will probably delete a bunch of data. Hope you didn’t have anything important on your phone…